- Project Afternight songs span playable mods, fan-song bundles, remixes, and additional OST selections.
- Browse by source when you want a specific mod, musician, soundtrack, or crossover theme.
- Use difficulty and mode to choose tracks for solo sessions, 1v1 matches, 2v2 teams, or 4v4 play.
- Track your progress through Full Combos, which also support long-term unlock goals.
- Check status labels before relying on removed or work-in-progress content.
Project Afternight Songs: How the Catalog Works
Project Afternight songs are organized as a broad music catalog rather than a single linear soundtrack. The game brings together music from playable Friday Night Funkin’ mods, fan-song collections, remixes, individual musicians, and additional OST categories. This structure makes the catalog especially useful for players who want to move between different themes instead of repeating one week or one musical style.
The available reference catalog separates music into two major areas:
| Catalog Area | What It Contains | Best Use |
|---|---|---|
| Playable Mods | Mods, crossover packs, fan songs, and themed song groups | Finding tracks through the in-game song menu |
| Additional Tracks | OST categories and individual artists | Discovering soundtrack-inspired or standalone music |
| Removed Mods | Music or packs no longer included in active listings | Checking historical availability and status |
| Music Credits | Artists and source names connected to selected tracks | Identifying a musical style or creator |
The playable section includes recognizable entries such as Friday Night Funkin’, FNF Piggyfied, OMORI, Whitty, Zardy, ULTRAKILL: Claire de Soleil, Mario’s Madness Fan Songs, and many other mod or crossover categories. Some entries are single mod names, while others contain nested song bundles.
Playable Mod Tracks
Choose music from named FNF mods and themed weeks. This is the clearest starting point when you already know the source material.
Fan Songs and Remixes
Explore community-created additions, remix collections, and artist-focused groups that expand beyond standard mod campaigns.
Additional OSTs
Browse soundtrack categories connected to games and media such as OMORI, Hollow Knight, Persona, Undertale, ULTRAKILL, and Touhou.
When searching for a specific track, begin with the parent category. A song may be grouped under a mod, a fan-song bundle, a musician, or an OST collection instead of appearing as a top-level entry.
A useful distinction is that the catalog source lists many music groups, but it does not provide a complete song-by-song chart with every title, artist, difficulty, and note count. Treat the category names as navigation points rather than assuming every listed label represents one individual song.
For the current reference material, the most reliable directory is the Project: Afternight page on Funkipedia Mods Wiki, which separates playable content from additional tracks and removed material.
Main Music Categories and Notable Examples
The strongest way to explore Project Afternight songs is by category. Each category reflects a different discovery path, from full mod packs to crossover selections and artist-led collections. The table below highlights representative entries documented in the catalog.
| Category | Representative Entries | Catalog Style |
|---|---|---|
| Core FNF Content | Friday Night Funkin’, FNF: Entity, FNF: Road to Glory, FNF: Soul Springs | Traditional mod and week-based selections |
| Horror and Dark Themes | FNF Piggyfied, Springtrap, Lord X, J(g)eff the Killer, Zardy | Suspense, distortion, and character-driven tracks |
| Crossover Mods | Persona 5: Funkin’ in Starlight, OMORI, Pibby: Apocalypse, PHIGHTING FRIDAY | Music built around another game or fictional universe |
| Fan-Song Bundles | Mario’s Madness Fan Songs, Shaggy & Matt Fan Songs, FNF: kecks Fan Songs | Multiple community tracks grouped by source |
| Musician Collections | Mike Geno, Saster, Saruky, The Living Tombstone, Waterflame | Artist or composer-oriented discovery |
| Additional OSTs | Undertale + Deltarune OST, Hollow Knight OST, Sonic OST, Persona OST | Soundtrack categories outside the main mod list |
Several entries contain their own subgroups. Mario’s Madness Fan Songs, for example, includes developer remixes and named fan-song selections. Shaggy & Matt Fan Songs contains multiple creator or contributor names. RixFX also includes several individual fan-song and remix categories alongside named character matchups.
| Parent Group | Nested Examples |
|---|---|
| 17 Bucks Fan Songs | 17 Bucks Floor E, 17 Bucks: MMV, 17 Bucks: R4GE-QU1T, PC Funkin’ |
| FNF: kecks Fan Songs | grim reaper, HOW IT FEELS TO BE REFRIGERATED, Misc. Fan Songs & Remixes |
| greggreg | Demonic Records, greggreg Song Remixes, FNaF 3 FNF Concept |
| Ito Saihara | Battle on Mt. Silver, Pandemonium - VS. Super Sonic, ULTRAKILL: Claire de Soleil |
| Kiwiquest | VS. Bernard, VS. Raven, WEGA WEXECUTION, Kiwi’s One-Offs |
| Lethal Company One-Shots | The Lethal Logs, The Mimic, VS. LETHAL COMPANY |
Use the exact spelling of a parent category first. Punctuation, capitalization, subtitles, and labels such as “Fan Songs,” “OST,” “Remixes,” and “One-Shots” can separate related music into different groups.
For players who prefer soundtrack exploration, the additional-track directory is particularly broad. It includes categories associated with A Dance of Fire and Ice, Ace Attorney, Arknights, Bayonetta, Deepwoken, Devil May Cry, Everhood, Five Nights at Freddy’s, Geometry Dash, Helltaker, Limbus Company, Rain World, Terraria Calamity, Touhou, Undertale Yellow, and Yakuza.
The catalog also identifies individual contributors and music labels, including Camellia, Creo, Frums, LeaF, Meganeko, NateWantsToBattle, Nick Nitro, t+pazolite, The Stupendium, xi, and others. These names are helpful when you want to follow a recognizable sound across different categories.
How to Find and Play Tracks Efficiently
Project Afternight uses a stage-based selection flow. Players join a stage, choose a category, select a song, and then pick a difficulty before starting a performance. The game supports solo play as well as competitive or team formats, including 1v1, 2v2, and 4v4 sessions.
Join a Stage
Enter an available stage and wait for the music-selection interface. If you are playing with others, confirm the match format before choosing a track.
Choose a Parent Category
Start with a mod, fan-song bundle, musician, or OST category. Use the broadest recognizable source name before looking for nested selections.
Select the Track
Open the category and review its available songs. Bundles may contain several named entries, while some categories may function as a single source label.
Set Difficulty and Modifiers
Pick a difficulty that matches your accuracy goal. Modifiers can change how notes appear or how the track is presented, so avoid adding them during early practice.
Review Your Result
Check accuracy, combo performance, and Full Combo progress. Repeat suitable tracks when working toward unlock-related milestones.
The most efficient selection method depends on your goal:
| Player Goal | Recommended Search Path | Practical Approach |
|---|---|---|
| Learn a new style | Start with a familiar franchise OST | Choose moderate difficulty and focus on rhythm patterns |
| Improve accuracy | Select a track with a manageable note density | Repeat the same difficulty before adding modifiers |
| Explore community music | Open Fan Songs, Remixes, or One-Shots | Compare nested entries from different creators |
| Prepare for multiplayer | Use a song you already recognize | Practice transitions and maintain consistency |
| Build a Full Combo record | Choose reliable songs first | Prioritize clean runs over maximum difficulty |
The game’s unlock structure also encourages variety. Custom icons become available after reaching 50 unique song Full Combos, with the catalog noting an additional requirement that a counted song must contain at least 175 notes. Because of that threshold, not every short or simple track will necessarily contribute to the same progress goal.
Build your Full Combo total with songs you can perform consistently, then move into harder categories once your accuracy is stable. Variety matters more than repeatedly clearing one favorite track.
Song Selection Tips for Different Playstyles
There is no single best song category for every player. A fast technical track may be valuable for advanced practice but frustrating for someone learning the interface. Likewise, a recognizable OST selection may be ideal for casual play while offering less consistency for a player chasing difficult Full Combos.
New Players
Begin with familiar source material and moderate difficulties. Learn the menu structure before testing dense or unusual charts.
Accuracy Hunters
Favor songs with patterns you can read reliably. Repeat clean runs and limit modifiers until your timing improves.
Mod Explorers
Move through parent categories such as FNF, OMORI, Mario’s Madness, and crossover collections to compare themes.
Team Players
Select recognizable songs when coordinating with others. Stable rhythm and shared familiarity can matter more than novelty.
A focused practice rotation can keep the catalog manageable:
| Rotation Slot | Track Type | Purpose |
|---|---|---|
| Warm-Up | Familiar, moderate song | Establish timing and input comfort |
| Skill Builder | More technical mod track | Practice streams, holds, or faster transitions |
| Exploration | New OST or fan-song category | Discover different chart patterns and musical styles |
| Challenge | Hardest reliable selection | Test consistency without sacrificing all accuracy |
| Recovery | Comfortable Full Combo candidate | Maintain progress toward unique FC goals |
Music Exploration Checklist:
- Try one core FNF mod category
- Open one fan-song or remix bundle
- Explore one additional OST category
- Record a clean run on a familiar difficulty
- Check whether the song supports your Full Combo goal
Remember that the shop does not use a points-based microtransaction system according to the documented gameplay description. Relevant animations, icons, noteskins, and notesplashes are described as unlockable through playing the mod or song they come from. This makes song discovery part of the broader progression loop rather than a separate purchase path.
Do not assume every historical category remains active. The catalog includes a separate removed-mods table, and work-in-progress or outdated labels may not match the current in-game menu.
Availability, Removed Content, and Reference Notes
Music availability can change as Project Afternight updates its catalog. Some content may be removed because of creator requests, project controversies, creator comfort, or other status decisions. The documented removed list includes entries such as Analog Funkin, Chezburger Terror, DAGames, Fandroid, Friday Night Crunchin’, and FNF: Mediocrity.
| Status Label | Meaning | How to Treat It |
|---|---|---|
| Playable Mods | Listed as part of the active playable catalog | Search through the in-game category menu |
| Additional Tracks | Listed as soundtrack or artist-related content | Use as a discovery reference |
| Removed Mods | No longer included in the documented active listing | Do not assume current access |
| Work In Progress | Content may be unfinished or subject to revision | Treat details as provisional |
| Outdated Page | The reference may not reflect every current change | Verify in the latest game menus |
The source page also documents other music-adjacent features, including title-screen themes, sound effects, and unlockable presentation items. These details help explain why the game’s music experience extends beyond the playable charts themselves. For example, title-screen variants draw from different inspirations, while unlocks can include animations, icons, noteskins, and notesplashes connected to the music or mod being played.
At the time of this guide’s 2026 publication, the catalog should be read as a structured directory rather than a guaranteed permanent archive. If a category is missing from the live menu, check current Project Afternight announcements and the documented wiki reference before treating it as a bug.
Use the wiki directory to identify a song’s likely parent group, then use the live category menu to confirm whether that content is currently available.
The best catalog habits are simple:
- Search parent categories before individual names.
- Distinguish fan songs from official or original mod content.
- Check whether a label is an OST, remix pack, musician group, or playable mod.
- Treat removed and work-in-progress entries separately.
- Use Full Combo requirements as a reason to explore different songs, not just the most difficult chart.
Project Afternight Songs FAQ
Q: What types of music are included in Project Afternight songs?
The catalog includes playable Friday Night Funkin’ mods, fan-song bundles, remixes, crossover selections, musician collections, and additional OST categories.
Q: Does the catalog provide every individual song title?
The available directory lists many parent categories and nested groups, but it does not provide a complete song-by-song table with every chart, difficulty, and note count.
Q: How should I search for a specific track?
Start with the track’s likely parent source, such as a mod name, fan-song bundle, musician, or OST category. Then inspect nested entries in the selection menu.
Q: Do songs help unlock custom icons?
Yes. The documented progression states that custom icons unlock after 50 unique song Full Combos, while counted songs must meet the listed 175-note minimum.
The widest part of the Project Afternight songs catalog is its category system. Learn how the groups are organized, and finding new tracks becomes faster and more reliable.