- Project Afternight judgements are best understood through accuracy, Full Combos, and modifiers.
- Full Combos contribute to Custom Icons progress when the song meets the documented note requirement.
- Accuracy goals matter for badges, including a documented 70% target with two modifiers enabled.
- Tags are earned through strong performance on specific songs and difficulties.
- No public judgment chart is documented in the available Project Afternight reference.
Project Afternight judgements Explained
Project Afternight judgements are not presented as a separately documented scoring chart in the available game reference. Instead, the clearest verified performance systems are accuracy, Full Combos, difficulty selection, modifiers, and song-specific achievement requirements. This distinction matters because players may use “judgements” to describe note timing results, while the documented progression systems focus on the final performance outcome.
The game follows the general structure of Roblox Friday Night Funkin’ experiences. Players join a stage, select a category, choose a song and difficulty, and then perform alone or in team formats. The available formats include solo play, 1v1, 2v2, and 4v4 matches.
The available reference does not verify named timing windows, point values, combo-break penalties, or a complete judgment ladder. Treat those details as undocumented unless an in-game screen or official update confirms them.
For practical progression, focus on the results that are explicitly tied to unlocks and badges:
| Performance Term | Verified Meaning | Why It Matters |
|---|---|---|
| Accuracy | A percentage-based performance result | Used by documented badge requirements |
| Full Combo | A completed song run recognized as an FC | Counts toward Custom Icons progress under a note threshold |
| Unique song FC | An FC on a distinct song | Advances the documented Custom Icons milestone |
| Modifier run | A performance completed with selected gameplay modifiers | Required for at least one documented badge |
| Song difficulty | The selected challenge level | Used by song-specific tags and performance goals |
A useful rule is to separate moment-to-moment note judgments from account progression checks. Your inputs may produce timing results during a chart, but the publicly described unlocks evaluate broader conditions such as an FC, accuracy percentage, song identity, difficulty, or active modifiers.
Accuracy
Track the percentage shown after a performance. Accuracy is the most clearly documented numerical result for achievement hunting.
Full Combos
Preserve every required note interaction during a run. A qualifying FC can contribute toward Custom Icons progress.
Modifiers
Build separate practice runs around modifiers. Some badge conditions require a specific modifier combination.
When testing your results, record the song, difficulty, accuracy, FC status, and modifiers together. This makes it easier to identify which requirement was actually met.
Accuracy, FCs, and Documented Requirements
The most reliable way to approach Project Afternight judgements is to organize each goal around its documented completion condition. A high-looking accuracy result is useful, but it is not interchangeable with an FC. Likewise, an FC does not automatically prove that a badge requiring modifiers has been completed.
Custom Icons use a specific progression route. The reference states that players unlock the ability to upload a custom icon set after reaching 50 unique song FCs. It also states that a song must contain at least 175 notes for its FC to count toward that progress.
| Goal | Requirement | Tracking Detail |
|---|---|---|
| Custom Icons access | 50 unique song FCs | The FCs must be from distinct songs |
| Custom Icon qualifying run | At least 175 notes | Shorter songs may not count toward the milestone |
| Where’d They Go? badge | At least 70% accuracy | Requires Fade In and Fade Out together |
| Song tag | Strong performance on a specific song and difficulty | The fitting song and difficulty can vary by mod |
| General practice target | Stable accuracy and preserved combo | Use repeated runs to reduce inconsistent inputs |
The 50-FC target should be treated as a long-term account milestone rather than a reason to repeat one easy chart. Because the progress is described as unique song FCs, replaying the same song does not provide the same value as clearing another qualifying chart.
The note-count rule also changes how you should plan your route. A visually easy song can still be unsuitable for Custom Icons progress if it falls below the documented threshold. Before investing time in a short chart, confirm that it contains at least 175 notes or verify the result through the game’s progression display.
For Custom Icons, prioritize distinct songs, preserve the FC, and favor charts meeting the documented 175-note minimum. The milestone is reached at 50 qualifying unique FCs.
Accuracy goals require a different mindset. If your target is the documented badge condition, do not focus only on avoiding misses. You must also finish with at least 70% accuracy while both Fade In and Fade Out are active. A run that produces an FC but fails the accuracy or modifier condition should be logged separately.
| Run Type | Main Priority | Common Mistake |
|---|---|---|
| FC practice | Preserve the complete combo | Assuming every FC counts for Custom Icons |
| Accuracy practice | Keep performance consistency high | Ignoring the selected difficulty |
| Badge attempt | Meet every listed condition simultaneously | Using only one of the required modifiers |
| Tag attempt | Perform strongly on the relevant song and difficulty | Repeating unrelated songs |
| Team match | Maintain personal consistency under match pressure | Treating a team format like a solo practice run |
The available reference does not provide a complete list of judgment labels or the exact mathematical formula behind accuracy. Avoid presenting unofficial timing names as confirmed mechanics. For wiki documentation, the safest wording is to report visible results and verified unlock conditions.
Step-by-Step Judgement Practice Route
Use the following process when you want to improve performance or verify a progression result. It works because it separates chart familiarity, consistency, and achievement checking instead of mixing every goal into one attempt.
Choose a Specific Test Song
Select one song, category, and difficulty before starting. Write down the exact chart you are testing so repeated attempts remain comparable.
Practice Without Extra Conditions
Run the chart normally first. Learn its patterns, transitions, and denser sections before adding modifiers or targeting a badge.
Record the Result
After the song ends, note the displayed accuracy, whether the run was an FC, the song’s note count if available, and the selected difficulty.
Add the Required Modifiers
For the documented Where’d They Go? condition, enable both Fade In and Fade Out together, then aim for at least 70% accuracy.
Verify the Progression Goal
Check whether the run advanced the relevant badge, tag, or Custom Icons count. Do not assume an unconfirmed result from the score screen alone.
The most efficient practice cycle is usually normal run, focused repetition, condition run, verification. Starting with modifiers can obscure whether a problem comes from chart execution or altered note visibility. Establish a baseline first, then introduce the condition required for your target.
Baseline Run
Learn the chart with standard settings and record the first stable accuracy result.
Pattern Drill
Repeat difficult sections until transitions feel predictable rather than reactive.
Condition Run
Add the modifier or difficulty requirement associated with the chosen goal.
Verification
Confirm the badge, tag, or FC counter before moving to another song.
Use one objective per attempt. A run aimed at learning a chart is not the same as a run aimed at earning a badge or advancing the Custom Icons counter.
This route is also useful for team formats. Project Afternight supports 1v1, 2v2, and 4v4 play, but group pressure can make it harder to evaluate individual consistency. Practice solo first when you are checking accuracy or FC progress, then move into matches once the chart is familiar.
Tags, Badges, and Long-Term Progression
Project Afternight’s achievement structure extends beyond accuracy results. Tags are connected to strong performance on a particular song and difficulty, often using the hardest or most fitting chart from a mod. The tag is then customized to match that mod’s theme.
Examples documented in the reference include:
| Mod Theme | Example Tag Style | Progression Context |
|---|---|---|
| Doki Doki | “Club Member” | References the Literature Club |
| Piggy | “Escapist” | References escaping a Piggy chapter |
| ULTRAKILL | “Prime” added to the player name | References Prime Souls |
| Other mods | Themed wording | Earned through a fitting song and difficulty |
These examples show why tag hunting should be approached as a mod-specific performance goal. There is no single universal song that can be presented as the correct route for every tag. The relevant chart depends on the mod, its available songs, and the game’s implementation of the tag requirement.
Badges provide more clearly defined milestones. The documented Welcome! badge is earned by joining Project Afternight for the first time. The Where’d They Go? badge requires at least 70% accuracy with both Fade In and Fade Out enabled at once.
Progression Checklist:
- Record the song, difficulty, accuracy, and FC status after each serious attempt
- Prioritize distinct songs when working toward 50 unique FCs
- Confirm that Custom Icons charts meet the documented 175-note minimum
- Attempt the Where’d They Go? badge with Fade In and Fade Out enabled together
- Verify themed tags through the relevant song and difficulty rather than guessing
A simple spreadsheet can prevent wasted attempts. Use columns for song, mod, difficulty, notes, accuracy, FC status, modifiers, badge status, and tag status.
The game also includes unlockable animations, icons, noteskins, and notesplashes. These items are described as being unlocked by playing the mod or song associated with them. The reference specifically states that Project Afternight does not use a points system for these unlocks and does not include microtransactions.
| Unlock Category | Documented Acquisition Method | Practical Approach |
|---|---|---|
| Animations | Play the related mod or song | Complete content from the matching source |
| Icons | Play the related mod or song | Track unlocks after relevant clears |
| Noteskins | Play the related mod or song | Revisit the associated content if needed |
| Notesplashes | Play the related mod or song | Check the collection after playing |
| Custom Icons | Reach 50 qualifying unique FCs | Use the 175-note rule when planning runs |
Reference Notes and FAQ
The documented systems support a careful, evidence-based approach to Project Afternight judgements. Use visible in-game results for personal testing, and use the Project: Afternight reference page for the currently described mechanics, badge requirements, content lists, and historical notes.
The reference page is marked as work in progress and outdated, so readers should distinguish between confirmed details and mechanics that may need verification after future updates. This is especially important for exact judgment terminology, timing windows, score formulas, and progression interfaces that are not described in the available documentation.
The available reference is labeled as outdated and work in progress. Confirm changing mechanics in the live game or official Project Afternight channels before treating an undocumented judgment detail as final.
Q: Does Project Afternight publish a complete judgement chart?
The available reference does not document named timing windows, judgment tiers, point values, or a complete scoring chart. Use the displayed accuracy and progression results as the verified baseline.
Q: How many FCs are needed for Custom Icons?
The documented requirement is 50 unique song FCs. Each qualifying song must contain at least 175 notes for its FC to count toward the milestone.
Q: What is required for the Where’d They Go? badge?
Finish a song with at least 70% accuracy while both Fade In and Fade Out modifiers are enabled at the same time.
Q: Are tags based on one universal best song?
No universal route is documented. Tags are tied to strong performance on a specific song and difficulty, usually the hardest or most fitting chart for that mod.
For reliable tracking, treat accuracy, FC status, modifiers, song identity, difficulty, and note count as separate fields. This avoids confusing one successful condition with another.