Project Afternight custom judgements: Setup Guide - Customization

Project Afternight custom judgements: Setup Guide

Learn how to design, upload, and assign custom judgement images in Project Afternight using transparent PNG assets and Roblox IDs.

2026-08-24
Project Afternight Wiki Team
Quick Guide
  • Project Afternight custom judgements use uploaded image assets rather than Roblox Studio editing.
  • Transparent PNG files keep the judgement graphics clean against the in-game interface.
  • A prepared template helps align ratings, numbers, and extra symbols consistently.
  • Roblox asset IDs must be copied from the uploaded images and entered in the Judgements settings.
  • Pixel fonts look sharper when anti-aliasing is disabled during export.

Project Afternight Custom Judgements Overview

Project Afternight custom judgements are personalized rating graphics that replace the standard visual responses shown during a song. The system is designed around regular Roblox image assets, so the setup can be completed without opening Roblox Studio.

The practical workflow has three parts: create the graphics, upload each image as a decal, and paste the resulting asset IDs into the game’s Judgements settings. You can use text layers, drawings, or imported images, provided the final files follow the template and export requirements.

Video Highlights:

  • Build custom rating graphics with a reusable template.
  • Create numbers and extra symbols in a graphics editor.
  • Export files as transparent PNG images.
  • Upload the images through Roblox Creations.
  • Enter each copied asset ID in Project Afternight.
ComponentPurposeRecommended preparation
Rating imageDisplays the judgement word or resultDesign on the supplied template
Number imageShows the custom judgement numberKeep the numeral readable at game scale
Extra imageAdds symbols such as a dash or accessory markUse a transparent background
Asset IDConnects the uploaded image to the settingCopy it from the Roblox image page
Design First

Create and name every image before uploading anything. A complete asset set makes it easier to match each Roblox ID to the correct Judgements field.

Custom Judgement Asset Design

The template is the foundation of the process. It provides a guide for positioning the rating text, numbers, and extra elements so they appear together as one coherent interface style. The design can be simple or highly customized: pixel lettering, hand-drawn graphics, flat icons, and imported artwork are all possible approaches.

The most important visual requirement is transparency. Save the finished images as PNG files with transparent backgrounds instead of placing them on a solid color. This prevents a visible rectangular box from appearing around the judgement during gameplay.

Text Layers

Use custom lettering for a clean, readable style. Pixel fonts can match retro or block-inspired themes.

Drawings

Hand-drawn ratings can give the interface a personal look while preserving the same template structure.

Imported Images

Artwork can be used when it remains legible and fits inside the intended image area.

Extra Symbols

Small marks, dashes, or decorative elements can be exported separately for flexible placement.

When working with small pixel fonts in Photoshop, disable anti-aliasing if the letters appear soft or have unwanted blended edges. Setting the font rendering option to “None” can preserve harder pixel boundaries. This is especially useful for numbers, where blurred edges can make similar digits difficult to distinguish.

Design choiceStrengthMain riskBest practice
Pixel fontSharp retro appearanceAnti-aliased edges may look blurryDisable anti-aliasing when appropriate
Large letteringEasier to read during songsMay exceed the template areaTest the design at its intended scale
Detailed artworkMore distinctive visual identityFine details may disappearPrioritize strong silhouettes and contrast
Separate extrasEasier to replace individual symbolsMore files to organizeUse clear filenames before uploading
Transparency Warning

Do not export a solid background behind the judgement artwork unless that background is intentionally part of the design. A transparent PNG is the safer format for clean in-game placement.

Upload and Assign the Image IDs

Once the artwork is finished, upload each file through Roblox’s creation tools. The source workflow uses the Creations area, then Development Items and Decals. After uploading, open the image entry and copy its asset ID. That number is what Project Afternight uses to locate the custom graphic.

Keep a written mapping between filenames and IDs. Upload order alone is not a reliable naming system, especially when several images look similar or when Roblox displays the files in a different order.

1

Prepare the PNG Set

Finish the rating, number, and extra graphics in your editor. Confirm that each file uses the correct template placement and retains a transparent background. Use descriptive filenames such as rating-good, rating-sick, or judgement-number-1.

2

Open Roblox Creations

Go to Roblox Creations, open Development Items, and select Decals. Upload the prepared PNG files one at a time or in the available batch workflow.

3

Copy Each Asset ID

Open the uploaded image entry, switch to the image view if needed, and copy the asset ID. Record the number beside the matching filename so every setting receives the intended image.

4

Open Judgements Settings

Launch Project Afternight and navigate to the settings area for Judgements. Locate the fields for the custom rating graphics, numbers, and extra elements.

5

Paste and Test

Paste each corresponding asset ID into its field, save the configuration, and play a song to check alignment, readability, and whether every judgement appears as intended.

StageLocation or actionOutput
DesignGraphics editor and templateFinished transparent PNG files
UploadRoblox Creations > Development Items > DecalsPublished image assets
IdentifyOpen image and copy asset IDID-to-filename record
ConfigureProject Afternight > Settings > JudgementsAssigned custom graphics
VerifyPlay a song and inspect resultsConfirmed visual setup
Reliable Setup Method

Use one row in your notes for every uploaded file. Record the filename, its purpose, and its asset ID before entering any values in the game.

Testing, Troubleshooting, and Cleanup

Testing should happen immediately after the IDs are entered. Play enough of a song to trigger different rating outcomes and inspect the number display separately from the main judgement image. A design may look correct in an editor but become too small, soft, or crowded during an active chart.

If one image fails to appear, first check whether the correct ID was pasted into the matching field. Then verify that the image was uploaded successfully and that the ID came from the image entry rather than a different Roblox page. Re-copying the number is often faster than trying to diagnose a copied value manually.

SymptomLikely causeRecommended check
Image does not appearWrong or incomplete asset IDReopen the image entry and copy the ID again
White or colored box appearsBackground was not transparentRe-export the PNG with transparency
Text looks blurryAnti-aliasing softened the fontDisable anti-aliasing and export again
Number is hard to readNumeral is too small or low contrastIncrease contrast and test at game scale
Extra mark is missingExtra asset was not assignedConfirm the extra field has its own correct ID
Graphics look misalignedArtwork exceeds template guidesReposition elements inside the intended area

Use this testing order:

  1. Check whether the image loads.
  2. Confirm that the image belongs to the intended judgement.
  3. Inspect transparency around the edges.
  4. Check text and number readability.
  5. Compare the visual weight of all judgement states.
  6. Replace only the faulty asset when possible.

Custom Judgements Verification:

  • Export every custom graphic as a transparent PNG
  • Upload each image through Roblox Creations and Decals
  • Record the asset ID beside the matching filename
  • Paste each ID into the correct Judgements setting
  • Test ratings, numbers, and extra symbols in a song
Avoid Mixed Asset Sets

Do not combine IDs from an older design with files from a new template unless you have checked their dimensions and visual style. Mixed sets can make the judgement display look inconsistent.

Best Practices for a Clean Rating Set

A strong custom set is easy to recognize under pressure. Judgement names should have clear differences in shape, brightness, or color, while the numbers should remain readable without forcing the player to stop watching the notes. Decorative details are useful only when they do not compete with the rating itself.

Organize the files around the game’s fields rather than around the order in which you designed them. A simple naming system makes future replacements easier and reduces the chance of pasting the wrong asset ID.

Best practiceWhy it mattersExample
Use descriptive filenamesReduces ID assignment errorsrating-perfect.png
Keep a matching ID listMakes replacements traceableFilename plus Roblox asset ID
Preserve template alignmentPrevents visual drift between statesCenter text within the guide
Use strong contrastImproves readability during songsLight lettering on a dark design
Keep extras separateAllows individual editsExport a dash as its own PNG
Test before redesigningIdentifies technical issues firstVerify loading before changing artwork

For a practical reference, the Funkipedia Project: Afternight page covers the game’s broader customization features, including its custom icon system and settings-based personalization. Custom judgements follow the same general idea of preparing visual assets, but this workflow focuses specifically on rating images and their associated IDs.

Customization Advice

Start with a readable two-color design before adding effects. Once the basic set works in-game, improve the style one asset at a time so problems remain easy to isolate.

Project Afternight Custom Judgements FAQ

Q: Do I need Roblox Studio for Project Afternight custom judgements?

No. The described workflow uses regular Roblox image assets uploaded through Creations and Decals, then assigns their asset IDs in the game’s Judgements settings.

Q: What file format should custom judgement images use?

Use PNG files with transparency. Transparent backgrounds help the artwork blend into the interface without showing an unwanted rectangular backdrop.

Q: Can I use text, drawings, or imported images?

Yes. The design can use text layers, drawings, or images as long as the result fits the template, remains readable, and is exported correctly.

Q: Why do my pixel letters look blurry?

Anti-aliasing may be softening the font edges. When using a pixel font in Photoshop, try setting the anti-aliasing option to None before exporting the PNG.

Final Reminder

Keep the original editable files and your asset-ID list together. That makes future updates much easier when you want to replace one judgement without rebuilding the whole set.